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AntiAnthro

Force your game to be in R6, even if it's set to R15 in game settings.

This is drop-in! Just require the module and call HookToGame() before everything else, like so:

local AntiAnthro = require(path.to.AntiAnthro)

AntiAnthro.HookToGame()

Functions

HookToGame

AntiAnthro.HookToGame() → ()

Hooks the AntiAnthro module to the game, applying the necessary modifications to characters.

Show raw api
{
    "functions": [
        {
            "name": "HookToGame",
            "desc": "Hooks the AntiAnthro module to the game, applying the necessary modifications to characters.",
            "params": [],
            "returns": [],
            "function_type": "static",
            "source": {
                "line": 58,
                "path": "src/Packages/_Index/miagobble_anti-anthro@1.0.1/anti-anthro/init.luau"
            }
        }
    ],
    "properties": [],
    "types": [],
    "name": "AntiAnthro",
    "desc": "Force your game to be in R6, even if it's set to R15 in game settings.\n\nThis is drop-in! Just require the module and call `HookToGame()` before everything else, like so:\n\n```lua\nlocal AntiAnthro = require(path.to.AntiAnthro)\n\nAntiAnthro.HookToGame()\n```",
    "source": {
        "line": 14,
        "path": "src/Packages/_Index/miagobble_anti-anthro@1.0.1/anti-anthro/init.luau"
    }
}