AntiAnthro
Force your game to be in R6, even if it's set to R15 in game settings.
This is drop-in! Just require the module and call HookToGame() before everything else, like so:
local AntiAnthro = require(path.to.AntiAnthro)
AntiAnthro.HookToGame()
Functions
HookToGame
AntiAnthro.HookToGame() → ()Hooks the AntiAnthro module to the game, applying the necessary modifications to characters.